Activity-based curriculum for high school physics. Helps students to explore, hone, and link concepts, and to develop analysis and reasoning skills.
Subject
+2
Setting
+2
Developers: William J. Gerace, Jose P. Mestre, Robert J. Dufresne, and William J. Leonard
Students use electronic devices to answer questions and instructors collect and display responses, facilitating student engagement and collaboration.
Subject
+7
Setting
+3
Developers: N/A
Laboratory activities that use microcomputer-based laboratory tools to develop both conceptual understanding and quantitative laboratory skills.
Level
Developers: Ron Thornton and David Sokoloff
Instruction organized around active student construction of conceptual and mathematical models in an interactive learning community.
Subject
+5
Developers: David Hestenes and Malcolm Wells
Comprehensive learning system for introductory physics that engages students in experiences that mirror experiences of practicing scientists.
Subject
+2
Setting
+3
Developers: Eugenia, Etkina, David Brookes, Gorazd Planinsic, and Alan Van Heuvelen
A physics/physical science curriculum that builds on intrinsic mathematical reasoning to develop and strengthen mathematics and physics concepts.
Setting
+2
Developers: Eugenia Etkina, Suzanne Brahmia, Chis D'Amato, James Finley, Jim Flakker, Danielle Bugge, Richard Therkorn
A pedagogy using clickers for interactive, student-centered science instruction that engages students in extended whole-class discussion.
Subject
+6
Setting
+3
Developers: Ian D. Beatty & William J. Gerace
A collection of interactive simulations for learning and teaching quantum mechanics concepts from advanced high school to advanced undergraduate.
Setting
+4
Developers: Antje Kohnle and the PER team at the University of St. Andrews
Tools to elicit students' initial ideas, lessons to engage those ideas, assessment items, and reporting structures for students and teachers.
Subject
+2
Setting
+4
Developers: FACET Innovations
Guided-inquiry, introductory mechanics labs designed to promote students' mental construction of concepts.
Developers: Richard Hake
A suite of computer simulations for teaching physics and physical science through exploring phenomena and conducting simulated experiments.
Subject
+2
Setting
+4
Developers: Fred Goldberg and many others
Open-ended game-like simulations that include expert visual models, enabling scientist-like exploration and real-world connections.
Subject
+6
Setting
+4
Developers: PhET Interactive Simulations, University of Colorado - Boulder
Small group discussion of conceptual questions interspersed with lectures, increasing engagement and providing formative feedback on student thinking.
Subject
+7
Setting
+2
Developers: Eric Mazur, Catherine H. Crouch, and colleagues
Exercises in which students rank variations of a physical situation on the basis of a specified physical quantity and explain their reasoning.
Subject
+3
Setting
+3
Developers: Thomas O'Kuma, David P. Maloney, Curtis Hieggelke
Worksheets for use in lecture. Students predict results of demos, discuss in small groups, observe results, compare with predictions and explain.
Subject
+2
Level
Developers: David Sokoloff and Ron Thornton
Students work in groups using structured problem-solving strategy to solve complex, context-rich problems too difficult to solve individually.
Subject
+6
Developers: University of Minnesota Physics Education Research Group
Small, flexible, educational physics applets that use simple graphics to convey only salient features of physical phenomena; modifiable and adaptable.
Subject
+5
Setting
+4
Developers: Wolfgang Christian
Students answer questions online before class, promoting preparation for class and encouraging them to come to class with a "need to know."
Subject
+7
Setting
+2
Developers: G. Novak, A. Gavrin, E. Patterson, W. Christian
Students work in small groups on short, realistic scenarios, giving them a plausible motivation to solve problems.
Subject
+2
Developers: University of Minnesota Physics Education Research Group
Guided-inquiry worksheets for use in small groups, typically in a recitation section. Instructors engage students in Socratic dialogue.
Subject
+5
Developers: many people
A series of introductory laboratory modules that use computer data acquisition tools to help students develop physics concepts and acquire lab skills.
Subject
+2
Level
Developers: David Sokoloff, Ron Thornton, and Priscilla Laws
A calculus-based introductory physics curriculum designed to completely replace traditional lectures and laboratories with sequenced activities.
Subject
+3
Level
Developers: Priscilla Laws with contributions from Robert Boyle, Patrick Cooney, Kenneth Laws, John Luetzelschwab, David Sokoloff and Ronald Thornton
Short activities that help students apply concepts and address known difficulties; designed so that they cannot be solved using plug and chug.
Setting
+3
Developers: Curtis Hieggelke, David Maloney, Stephen Kanim, Thomas O'Kuma
Guided-inquiry worksheets for small groups in recitation section of intro calculus-based physics. Instructors engage groups in Socratic dialogue.
Subject
+2
Level
Developers: Michael C. Wittmann, Richard N. Steinberg, Edward F. Redish, and the Physics Education Research Group at the University of Maryland
An integrated learning environment where the space is designed to facilitate interactions between small groups working on short, interesting tasks.
Subject
+6
Developers: Robert Beichner
Guided-inquiry worksheets for small groups in recitation section of intro algebra-based physics. Instructors engage groups in Socratic dialogue.
Subject
+2
Setting
+4
Developers: Rachel E. Scherr and Andrew Elby
A guided-inquiry conceptual physics course designed to help students develop a deep conceptual understanding of big ideas in physics.
Level
Developers: Fred Goldberg, Valerie Otero and Steve Robinson
Engage students in lecture classes by asking cognitively engaging multiple-choice questions to challenge their thinking and foster deep discussion.
Developers: Center for Astronomy Education
Questions for homework, clickers, and exams that help students connect mathematical and conceptual reasoning and relate physics to the real world.
Subject
+3
Setting
+4
Developers: E. F. Redish and the University of Maryland Physics Education Research Group
Sequences of multiple-choice questions that emphasize qualitative reasoning and multiple representations. For interactive discussion in lecture.
Level
Setting
+2
Developers: David E. Meltzer and Kandiah Manivannan
Resources for teaching introductory quantum mechanics and modern physics with an emphasis on concepts and applications.
Setting
+3
Developers: Michael Wittman, Richard Steinberg, and Edward Redish
Curriculum for large-lecture modern physics class for engineering majors. Focus on reasoning development, model building, and real-world applications.
Setting
+4
Developers: Carl Wieman, Kathy Perkins, and Sam McKagan at the University of Colorado Boulder
A practice of attending and responding to the substance of students' thinking. The instructor's next moves are based on students' emerging ideas.
Subject
+7
Setting
+2
Developers: Fred Goldberg, Sharon Bendall, Mike McKean, and Jennifer Radoff
Design labs in which students work in groups to design an experiment, carry it out, analyze it, and present their results to other groups.
Developers: Rebecca Lippmann Kung, Paul Gresser, and Joe Redish
A curriculum for pre-service teachers. Students craft and investigate their own scientific questions about a range of scientific topics.
Subject
+4
Level
Developers: Leslie Atkins